![]() 07974: (apple/apple2.cpp) apple2: Memory access violation in floppy device sound emulation ( 9a61f0b) (hap) 08522: (toaplan/toaplan1.cpp) samesame: Continue music keeps playing after you select yes ( b237736) (hap) 05996: (nintendo/nes.cpp) nes : Drum sounds play wrongly ( 46b3f81) (hap) 08530: (seta/seta.cpp) zombraid: Graphics corruption ( a8c82d8) (David Haywood) 08531: (konami/parodius.cpp) parodius and clones: Background in Level 7 & 9 does not move ( 879e21c) (hap) 08514: (jaleco/ginganin.cpp) ginganin, ginganina: The tempo of the music is unusually fast ( e3f3949) (hap) 08513: (sega/turbo.cpp) buckrog and clones: Sprite priorities are incorrect ( 2e531b9) (hap) 08292: (neogeo/neogeo.cpp) ALL: Running a NeoGeo game, causes MAME to display false warning in other games afterwards ( aee2e13) (AJR) 08443: (nintendo/nes.cpp) famicom: Most sets with "hvc_basic" slot do not start (grey screen) ( 57695dc) (AJR) 06186: (nintendo/nes.cpp) nes : No Sound for Portopia Renzoku Satsujin Jiken ( 0daa43b) (kmg) ![]() 07625: (nintendo/nes.cpp) nes : games lock up, perhaps due to broken sound emulation ( 0daa43b) (kmg) 08535: All: Numscreens 2 followed by Alt-Enter crashes MAME, may have to reboot ( 13aa80c) (Ryan Holtz) 08520: (nintendo/dkong.cpp) dkong3, dkong3hs, dkong3j: Stanley death sound only plays partially ( c616219) (hap) 08539: UI: Thumbnail preview is blurry on first load ( fcee733) (cuavas) 08543: (taito/taito_f2.cpp) megablst and clones: Shield powerup aura on option is missing ( d7a08de) (David Haywood) 06475: (taito/gladiatr.cpp) gladiatr and clones: gladiatr and clones start with one credit ( 536c6ee) (hap) 08552: UI: Control names ending in certain characters cause display issues ( 68472d3) (cuavas) 07660: Toggle Full Screen bgfx screen chains reset to default ( 6ff5138) (cuavas) ![]() 07586: Artwork: screen combined with multiply-blend does not work on BGFX D3D9 ( 5671484) (Ryan Holtz) 08084: (namco/warpwarp.cpp) All: New BGFX files interacting poorly with art/overlays in warpwarp.cpp games ( 5671484) (Ryan Holtz) 07587: (handheld/hh_sm510.cpp) Artwork: multi-screen layer blending problem with BGFX ( 5671484) (Ryan Holtz) 08506: (amstrad/amstrad.cpp) cpc464 and clones: Incorrect color(s) ( 7c0ebc8) (holub)
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